

Finally, racers end up crossing the swamp to cross the checkered line. The racers then go out of the mansion, crossing a stone path tunnel, where they reach the graveyard, leaving the mansion. Various portraits of Portrait Ghosts from Luigi's Mansion can be seen hanging on the walls. Racers start outside the mansion in a section of Boo Woods, and they will go through a curl path to the entrance of the mansion, running along a narrow hall that leads the racers downwards to a room beneath the lobby.

When a character runs into one of these trees, instead of spinning out or rolling over, the character instead will just get stuck on the tree as if it were a wall. Outside the mansion is Boo Woods which has a graveyard surrounding the mansion and beyond it, a swamp of mud with moving trees. It appears as the last race course of the Mushroom Cup in the game Mario Kart DS. In Shine Thief, the standard battle music is used. The music is the same as that of Bowser's Castle. Some of the specters' portraits from the game Luigi's Mansion appear within the stage. All the floors are connected together by bended corridors, three leading to the first floor and one to the terrace. The center of the terrace is a gap where the racers fall directly to the second floor. The third floor is actually the roof terrace, where, unlike the other zones, there are no Item Boxes. The first floor is a corridor where it is possible to place some traps down, especially near the Item Boxes scattered in the hall. The second floor is a wide room that resembles the Ball Room where all the racers start their battle. It first appears in Mario Kart: Double Dash!! as a battle course unlocked by obtaining a gold trophy in the 150cc Mushroom Cup, consisting of a three-floored winding maze. Luigi's Mansion is a battle course that takes place in the place of the same name.
